Fun game! I ended up playing until I got enough speed to clip out of the map, so surely something is right here. The animations and effects are super clean too.
My main complaint is that the ability-disable mechanic could’ve been a lot more interesting. The healing and momentum disable both weren’t very impactful, and the attacking disable pretty much led to me sitting by the door until I could attack again.
If that mechanic was fleshed out more (and maybe with some balancing so the player’s stats don’t quickly outpace the enemies), the numbers-go-up 2D platforming combat is a super fun concept that I could play for hours.