Ok, Will do that. I needed more time to play the test but didn't do it.
I'll try to keep the oxygen in mind for how long it takes to read the PDA. I'll up it to around 2 minutes so we can see if that works.
When I wrote this, I didn't realize the actual issue. I'm just going to pause the oxygen loss while the player is in any menu/the PDA. I don't know why I thought the problem was just the amount of oxygen.