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I feel like my game is simultaneously a game that follows the theme the least while also following it the most.
The definition of Aberration is "a departure from what is normal, usual, or expected, typically one that is unwelcome."

It's a game like Doom or Duke Nukem but you play as the enemies instead. Very basically, it follows the theme as it's a subversion of the Boomer Shooter/FPS genre. Aside from that, nothing is immediately obvious since it seems like a normal game. The only reference to "aberration" is a throwaway line in the game where he mentions how aberrant the situation is for him.

But that's exactly what makes it follow the theme. Compared to all of these games about an "aberration" or being very clearly weird and/or unnerving, there's this simple game looking straight out of a 90's blockbuster. It doesn't look like it follows the theme, which is unusual and unexpected!

Another way it relates to the theme is how it's portrayed. Lots of people who have played my game thus far have went in thinking it was an FPS, but were met instead with a strategy/management game. It's a departure from what was expected! This was intentional as I wanted players to experience that "wow" upon figuring it out.

In the game, it's slowly revealed to you that the aliens aren't actually evil or bad guys. They went to earth to advertize their beer. So in reality, the titular Colonel Kaboom is the REAL bad guy, despite how the story portrays him. The aliens also sell beer and are plant based, something that aliens aren't expected to be/do.

I just love how this game turned out and I'm hoping i can rank pretty high by the end of the jam!