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(1 edit)

when i was thinking about the concept my idea became movement aberration. The first thing that came to mind was having a random chance of moving in a random direction but that's obviously not good material for a game(i guess everything is but i don't know how to suplement that mechanic in a way that makes it fun and fair) i followed with the possibility to know where the player would land if the random chance is triggered wich is better but i had no idea of what to do with that so i kept thinking, in the end i thought about giving the player te ability to teleport anywhere in the screen with the restriction that it will pick a random valid tile in a 3x3 radius. I thought about further improving that by consistently choosing the worst possible tile in the area but i never got arround implementing that.