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(+1)

I had to restart my PC in my attempt to review this properly, and I still got locked at the first jelly. It's a shame, since it seems like there's an impressive amount of content here; I just couldn't experience most of it.

While the game seems fun (I like me some collectathon and walljump mechanics), it could've left a better first impression. I feel like the first couple stages are a bit cluttered with too many obstacles and don't really ease players into the mechanics that well, and the NPC text can be excessive. If I can nitpick, I wish the music was a little better, and the controls felt slightly floaty. Still, I would've been interested in continuing further if I could.

(+1)

I'm so grateful for your feedback and apologize for the stunted experience. I think I've narrowed down the cause of the crash: NPC interactions. The levels being cluttered with too many obstacles and excessive NPC text are most definitely points I need to edit down. The music is something I'm refining as well.  If you don't mind me asking, what you mean by slightly floaty controls? It might be something I could actually do! Thanks again for your feedback😊

(+1)

What I mean is that when in mid-air, the deceleration and gravity feel a little slow. It's not a big issue by any means, but it is something I felt when I played.

Ah ok! Thanks for the explanation. That's something I can most definitely adjust! I'm adding it to the list of Feel Improvements. My testing pool is pretty small so this kind of feedback is so helpful. Thanks a lot!