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GDC Edition Balance Changes

Russel:

Overall changes include damage cuts, adjusted hurtboxes, and changes to his super.

-2L:

    Increased Hitstop (Regular: 6f -> 8f) (Counter 8f -> 10f)

    Move now cancels into itself

-5M:

    Decreased damage on counter hit (10 -> 8)

    Decreased meter on counter hit (12 -> 10)

-5H:

    Decreased damage (Regular: 12 -> 10) (Counter: 20 -> 13)

    Increased meter gain on counter hit (12 -> 13)

-2M:

    Decreased damage (First Hit: (Regular: 10 -> 7) (Counter: 12 -> 8))  (Second Hit: (Regular: 10 -> 6) (Counter: 12 -> 8))

    Decreased meter gain on counter hit (First Hit: 12 -> 8)  (Second Hit: 12 -> 10)

    Decreased horizontal air knockback of the second hit during a counter hit (4.0 -> 0.5)

-2H:

    Increased damage (10 -> 12)

    Increased meter gain (8 -> 12)

    Increased safety on block (-17 -> -10)

-6M:

   Extended hitbox downwards

-j.M:

    Decreased damage (Regular: 8 -> 6) (Counter: 10 -> 7)

    Decreased meter gain on counter hit (12 -> 7)

    Adjusted launch angles

-j.H:

    Decreased damage (Regular: 12 -> 10) (Counter: 16 -> 12)

    Adjusted meter gain (Regular: 8 -> 10) (Counter: 20 -> 12)

    Decreased combo scaling (Regular: 2.0 -> 1.0) (Counter: 2.0 -> 1.0)

    Changed particle effect that displays when landing the move

-5S:

     Enhanced:

        Decreased Meter gain (Regular: 4 -> 0) (Counter: 6 -> 0)

-2S:

    Adjusted damage (Regular: 12 -> 15) (Counter: 20 -> 18)

    Decreased meter gain (Regular: 18 -> 15) (Counter: 20 -> 18)

    Decreased combo scaling (2.0 -> 1.0)

-6S:

    Decreased damage on the first hit (10 -> 8) 

    Enhanced:

        Enhancer now transitions immediately

        Decreased Meter gain (Regular: 8 -> 0) (Counter: 12 -> 0)

-8S:

    Increased damage (13 -> 15)

    Increased meter gain (9 -> 10)


Beverly:

Overall changes include new animations, increased range on side special, adjusted counter hit properties, and adjusted hurtboxes

-5M:

    Move now keeps momentum from running

    Updated counter hit properties

-5H:

    Decreased travel distance

    Decreased total duration (40f -> 28f)

    Decreased damage (Regular: 15 -> 10) (Counter: 23 -> 12)

    Decreased blockstun (21f -> 10f)

    Adjusted launch angle on counter hit

-2L:

    Updated counter hit properties

-2M:

    Updated counter hit properties