Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(3 edits) (+2)

New Physics System & Estimations/Dates

Wow, this was quite a big refactor in the game engine, we now have a brand new physics system. Faster, better and all kinds of shapes are now supported.

Gameplay mechanics are not fully upgraded yet, I'll leave this part for after Biomancer (game engine/editor) release.

I'll be back to Biomancer itself to start the level editor next!

Now...

ESTIMATIONS!

To be a bit different this time, I'll disclose some information about the release dates according to my planning calculations.

There are 10 releases planned for our roadmap.

  • 2 first releases are the Game Engine release.
  • 2 next releases are a sandbox version of the game, with almost all gameplay mechanics available
  • 6 last releases are all related to the game itself.

I'm still considering if I'll release as 3 different projects or not.

Here is the estimation breakdown:

TOTAL ESTIMATION Bug fixing tasks (Est.)Tasks  Left                 Release Date                      
Biomancer (Editor) Alpha 10 129 2024-08-20
Biomancer (Editor) Beta 10 312 2025-07-27
Sandbox Alpha 0 484 2026-12-13
Sandbox Beta 10 332 2027-12-10
Closed Alpha 0 276 2028-10-01
Open Alpha 90 0 2029-01-19
Closed Beta 0 219 2029-09-15
Open Beta 90 0 2030-01-03
RC 80 0 2030-04-13

This are quite artificial estimations, they were generated by spreadsheet calculations based on how much of my free time I can dedicate to this project. Later down the line, after the first release, I plan to open it for collective funding and if all goes well, I may be able to dedicate more time to it, as I always wanted and expedite.

The game is 20.6% complete and 70.0% ready for editor alpha release.