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This game looks great though I found myself skimming and looking over a lot of fluff text and I mean a lot, the gameplay from the journal and the servant management system seems great wish you expanded on it and the report seeing the kingdom prosper or a war system in general and more gameplay rather then story.

the management system with events depending on like thresholds reached within the kingdom would be amazing to implement 

I think not just clicking on "Quests log" then pressing "Go"  and seeing a wall of text "she clasped her hands and nodded in agreement saying" or something like over and over and over again like that and the event with the crossworlds game girl where I had to just move back and forth to the temple wasn't good at all but I liked the story. 

you don't have to write a lot what you think about the situation you can just let the reader imagine by a little amount of description. 

The gameplay seems to have a lot of potential from the journal and farms and production and you can give equipment's to servants and the research looks extremely good but it isn't really implemented yet.

the story with the uncle overthrowing the throne was the only one I followed properly and the corruption spreading with monster transformations and that it and I played for like 700 days in.