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(+1)

ah okay, that makes sense - on the first point. 

I went back and read the dev blog and was explicitly called out for cheating. I was wondering why a dev was hashing their source code, I just assumed it was dedication; but it makes sense that it was an open-source protection. Fun. I couldn't find these games on your itch page so I wasnt sure where they were being devved

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Sharktillary was made a while back (really far back, it was made in Adobe Flash) before life took me in a radically different direction and, with that same group, I never managed to actually ship the game with the evil, killer clowns.  Sharktillary was released on Android. It might have compatibility issues now, but it is technically still available. A random YouTube suggestion of someone doing a Let's Play of it is partially the reason I came over to itch.io and started looking up game jams to enter.

Being open sourced, I didn't want to make the solution of the game's main puzzle (the name of the Great Old One) too easy to just look up. That said, you can absolutely recreate it with a little knowledge of Python by finding the script that generates the clues.