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Thanks for playing and taking the time to leave some feedback! 

Totally get where you're coming from I think there are some good ways to optimize the controls better I wasn't able to do that during the time limit but I'll definitely consider how that could be done! The healthy environment meter is kind of incomplete as well. In the current implementation its only tied to the amount of plants that you create so the blight could occupy a significant part of the map still when the player reaches the "win" condition. That's something I would try to improve as well!