CHECKLIST:
Characters and sprites
- Player - 3 sprites (animated idle state, 1-frame hit, 1-frame repel)
- Fish projectile - 1 sprite
- Hand that feeds - 1 sprite (optional)
UI images
- Play screen background (probably an alleyway)
- Main menu background
- Menu buttons
- Fish meter
- Paw print reticle - 2 images, one for idle and one for active
- Slash effect on a successful repel
Story images (optional)
Soundtracks needed:
- Main Menu track
- Game track
- Ending track
SFX needed:
- Button SFX
- Slash SFX
- Munch SFX
- Meow SFX
Full design doc I made before the jam - x