Cute game! It's funny to see the Boxboi's reaction to the weirdness happening around. Game was very simple, very small also which is probably my main criticism, not much variation other than the black background and the gray bricks with the very simple design of the box. The jump also had no height control, which isnt a big deal given the game didn't really require any precision (the only part with platforming was optional) and it was mostly about the funny stuff going on, not the movement. So yeah, a game being small isn't really a big deal, especially in a game jam. Good job overall!
Viewing post in Unorthobox jam comments
Thanks for playing! Yeah, I definitely wish the game was longer too, as I had a lot of ideas but it took me a while to implement them. For example, figuring out the shader effect to have Boxboi appear as a shadow when "behind" the wall and appear as normal when behind the gate took me almost two days to figure out (first time using a shader). I'm not a very experienced game developer and this is the first game jam I've ever participated in. I learned a ton from this experience though, and next game jam I'll hopefully be just a little bit faster. :)