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Thank you for this great game! I enjoyed playing it. The tutorial-style levels are super useful, but there is a spike in complexity indeed after it.

I’m not sure that I fully understood the logic behind the solar panels. How could it be so that placing a single solar panel, adjacent to two other solar panel, provides you with 7 points of electricity? According to my calculations it should be 5, but in that level, it gives you all 7:

electricity.png

Also I would suggest to allow players freely remove items from the grid. Now we only have ‘undo’ and ‘restart’ functions, which are not so useful on larger levels, where you want to experiment with the items that you placed first.

(+1)

Thank you for playing - yes I will investigate the difficulty spike.

you get 7 power as the base solar gives 3 and its gets 1 for each adjacent panel +2 in this case, then each of the other panels gets plus +1 for the new solar panel that is adjacent to them +1 for each of them - 2 in this case. This gives you 3 + 2 + 1 + 1. which is the 7. Hopefully this makes more sense.

Yes grid removal has been the number 1 asked for feature - and I agree that the game would be better with it

Thank you for clarification. It still sounds a bit confusing, because the popup hint for the solar grid says “+3 Stars, +1 Electricity, -1 Worker” as you can see on the screenshot.

I have clearly not had enough coffee this morning..... I issue is that mines have a bonus that makes them use less power when adjacent and satisfied - this gives you your missing 2 power. Sorry for the confusion, I will think about how to make this more obvious at this initial stage of the game.