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Ok, great that you got it fixed. I played your game for a while now and first of all: Both the visuals and the music are quite cool, even tho a few environment animations would have been cool to make it feel a bit more alive. The 2D lighting/Shadows and the black and white already achieve a great atmosphere tho!

I also quite like the general idea of making a puzzle game with quantum tunneling as the main mechanic. However, I think the gameplay needs some more depth. Maybe some sort of hints or a mechanic to mark the path you have taken. Another cool thing might be speech bubbles with your character saying some minor hints or jokes. While there always is room for improvement, I think you did quite well for the limited time of the jam and I hope you had fun creating it.

I was actually going to add speech bubbles or recorded dialogue to add diversity  to the rooms and to hide Easter eggs but that was lower on my priorities and I had like an hour until the deadline when I got around to it. I'll definitely add such a system in a later build! Thank you for the feedback!