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It looks really good, nice art style. I found that I got lost very easily though,  if you walk a bit away from something, the background green colour is all I can see of the world and it's hard to see there's anything else around you, or how far you've gone.

I could see the game had a lot of crafting etc... and I gathered some resources by killing a bear and some wolves - however, I wasn't sure where to get the money from.

Looked great though - nice job! 

Right click on item icon in the inventory will show sell button, then you can sell your stuff and get money. The map contains only two pool and a hidden rabbit in three oblique directions, and literally nothing in south-east. I put a dead tree in the center in case player can not find where to go back work, thought to put an arrow indicator towards the tree but did not have enough time. I could change the kill-drop items to gold coins, or just increase money value after each kill, but animal remains can enhance the concept of killing, thus make more negtive emotion feed back. Also you can eat raw ham to run faster, with no particular reason.