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(+1)

Hello,

Wow, you just showed great attention to detail. Those platforms, those enemies, spikes, hazards. Everything is placed perfectly in the level design. Everything is there with a purpose, everything is meaningful. That's a very difficult thing to accomplish.

I would probably prefer MC a bit faster jumping and running, but I appreciate that it sticks with submarine universe.

Seriously, great job. Congratulations!

Cheers

Thank you, appreciate it! Yeah, I wanted the movement to somewhat feel like you were underwater but not be too sluggish.