Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This was an interesting concept. I really liked a lot of the visual touches like zooming in on the microscope lens and the sort of pulsing/propagating animation of the arms when you move the root node.

From reading the comments it seems like there are different abilities that the different node types have. I wasn’t able to figure out what that is, but maybe it’s just that I wasn’t able to infect the blue opponent until after I infected the red? Also, sometimes I would see the black patterned cells that I thought indicated that you could infect that node, but it didn’t always seem to work.

Probably most importantly, I wasn’t able to ever infect a root node, so I don’t know what winning was like. The bots moving randomly made it so with some repeatedly clicking I ended up near the root node a couple times but I couldn’t infect it and I wasn’t sure why. It seemed like there was some kind of rule to the infection mechanics that wasn’t easy to figure out. I thought the bots-only mode might be informative but while it was kind of funny to watch it seemed like they just got stuck.

Regardless, I feel like there’s something really cool here, but either not enough of it was working to really feel like it clicked or I just really needed a tutorial to make sense of why some things worked how they did. Will definitely be interested in checking this out when it’s more fleshed out though. Solid start nonetheless!

(+1)

Crap, I had this elaborate reply typed out covering everything you mentioned but accidentally hit back and lost it.
But yes, I can confirm that there are at least 3 known instances that are currently broken when trying to infect a root node.
The bots sadly didn't get prioritized in the end, so they never learned how to to infect.
And the win screen was very anti-climatic, so you're not missing out on anything xD ( "Player X won!" replacing the label used for "Player X's turn")

Thanks for taking the time to play our game and leaving a comment! I'm excited to go back and take my time to rewrite everything from the ground up to support all the systems I had in mind and see how it plays.

To clarify for other readers, there are no "abilities" other than being able to infect your target and then using your target's infected branches to delete branches of their target (in lieu of trying to maintain a branch infecting a branch, infecting another branch).