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i love how the menus transitions are absolutely overkill.

 the globe distortion is well done and look great but it does make your game suffer from an issue i would call "playing minecraft with 2 render distance", you have no idea where you are because you cant see your environment. its very easy to get lost as the map is WAAAAAAY too big to be navigated properly, i tried to go through the desert and walked for literal minutes without a change, lost myself again by walking for minutes on the border between sand and grass and realised at the 3rd playthrough that there was water close to spawn because i missed it twice due to the limited view distance. that globe effect is definitively cool but you gotta be aware it has strong downsides and work around it
edit: i discovered on my 4th attempt that there was a portal close to spawn....

...also i swear the music has og fortnite vibes??? huh???

kinda curious where the lava biome is tho

Thanks for the feedback. And yeah the navigation ended up harder than I intended. I wanted it to be disorienting and hard to navigate, but it’s basically impossible if you didn’t build it. If you want to check out the lava area, go south west from spawn. In the desert you should find some  speckles of rock leading you toward a big mountain with a sand path up it.


there is also a boat to go along the river. You go north north west from spawn to find a mud path up over a mountain, then follow the sand to the river.


the music was free to use music I found on mixkit. Wish I could say I wrote it but I ran out of time.