Astonishingly good looking for a game jam game. I also think the choice to make you invincible, but for "death" to come at the cost of missing the good ending is such brilliant design for a game jam where if a game is too frustrating people will leave. I found the combat a bit finneky and would have liked the option to avoid enemies rather than have doors locked until I killed them all, but really I'm splitting games with the criticism. You've done a really good job.