Awesome concept. Controls were a bit of a pain--it would've been nice to have a slider to control aim sensitivity and for mouse movement to only control pitch and yaw, leaving roll to Q & E or some other pair of buttons (that's often how games with similar control schemes handle omnidirectional movement like this).
Congrats on your first game jam, especially going for a 3D game! 3D is no joke lol
Edit: My high score was 10.82 seconds. Pretty decent.