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Thanks for the submission to the wild jam! The idea of being an officer baton'ing parasites is fun! There did not seem to be an indication that I was receiving damage. Something that I would really like to see is maybe different parasites having different death animations. Good job on the 3d modeling of everything. I look forward to future work!

Thank you very much. Yes a damage indicator is sorely needed. I also agree about varying enemy death animations. I found myself making various compromises because of lack of time and experience.