Hello!
Just stumbled upon PUSH, and I'm strongly considering using it for my game about fighting giant monsters.
With that said, I had an idea that I would like your input on: Do you think adding a tier of success that's even better than Strong Hit above the 7+ threshold could work? I was thinking:
=< 4: Weak Hit
5-6: Strong Hit
7-9: Miss
10+: Super Hit
With a "Super Hit" adding some kind of bonus.
Do you think that would be a good idea? It would certainly incentivize rerolling more.