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Hmm, that's unfortunate. With games, you have to feel accomplished in some way. This game is really deep, and really well done - the art is beautiful, and the setting is great. But if the goal is reached and still feels empty after one revelation or another, that shouldn't be the lesson or the message. It's almost like beating a very dead horse with a stick.

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Ahhhh I hate sad endings,, I tend to avoid games like that, but I reeeally loved the art in this one. I really wish there was at least a little satisfaction...

Me too, but sometime sad endings may be satisfiying, it's rarely the case but could be.