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(2 edits) (-1)

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Critique: This experience is delightful! I know the physics thing was an happy accident but I actually quite enjoyed the bit of environmental storytelling. I felt like a witch that conjured something that was a bit out of my league and I was cleaning up the aftermath :). I really enjoyed the color palette, playfulness, cute room layout, and little witchy discoveries to make. It reminds me of a Silver Ravenwolf book come a life. Playing this reminded me how little there are good femme witchy games out there about empowerment and playing with magick. I really like the theme :)  I think to push this further I would add interactions that occur when two objects meet, little animations here and there, music/ambient noise, and sounds.

Technical: So I think what's pushing all your books around are the collision boxes :) Here's a quick video that shows how to create custom collisions in 3D software

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You can also read more about it in the "collision" section of this page: https://docs.unrealengine.com/en-US/Engine/Content/FBX/StaticMeshes/index.html

and lastly if you have uncomplicated meshes like bookshelves and tables you can add your own collision in Unreal really quickly (this is my favorite method lol): 

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Grade: A-

Recommended (witchy, femme, cute, narrative):
http://slimedaughter.com/

https://loveconquersallgam.es/

https://alienmelon.itch.io/

https://store.steampowered.com/app/757480/Broken_Reality/

https://store.steampowered.com/app/387860/the_static_speaks_my_name/