I liked it, models for guns and hand animations are good, I like the level design even if it's a little chaotic, atmosphere is great, but I have some 'thoughts'
-dying enemies are just switching from alive to dead sprites, It'd be nice to have something in between
-2D elements are invisible when standing behind them, buddha statues, pots and probably ammo have this problem
-interesting level design but it suffers from empty rooms/not enough decals. First level starts with a high note, going through the kitchen feels natural, and then we have plenty of same looking corridors. Second level is much better in that regard, but again hospital is just a shell.
-default tommygun guy gets tiring after a while, you need at least two extra variations of that guy, throw him a white hat or a brown jacket, way too many swanky gangsters around there.
-enemy's AI can be cheesed, they should also be a little more active when in range. They either charge you to be closer or stand in place to shoot you. They should pop a shot or two when away as well, when in range they should give you a break once in a while to 'reload' their guns or to reposition themselves.
-some parts of the levels are very dark. So dark it's either turn all of your lights in your room or walk blindly.
-No real options in video settings. Can't increase the brightness, can't decrease th quality of the game. "but why, it's a boomer shooter", right? Well...
- the game doesn't run flawlessly for me. I have stutters and FPS drops in open areas. My gear isn't exactly high end, but it can handle GTA V and Yakuza 0 without issues so it's kind of surprising it slows down in places.
- no secrets. Come on, I wanna secrets in boomer shooters! Hidden switches, destructible walls, alternative ways, elevators. I feel that a second part of a first level should be hidden behind a big painting or a big barrel of wine, so the player feels like he's uncovering a secret organization in the basement of a restaurant. It's not a secret per se, but a nice touch of enviromental storytelling xP