Hey, thanks and really appreciate your thoughts!
I'm pleasantly surprised people are digging the minimalist/arcade style to it and how it appeals to an arcade sort of feel to it. Take note of your input on the enemy health, I guess it's time to actually make assets!
Controls are definitely bugged yeah - if it works, it works, otherwise, it's buggy as hell. And your thoughts on the tutorials are really interesting, I'll at least be sure to make it more intuitive (and close all gaps).