great atmosphere, I love the crunchy lowpoly style. the SCP log being used for storytelling is elegant and to-the-point. there are some very nice details in how things progress. the display on the backpack is a brilliant piece of diegetic design, and the whole scanning mechanic is really well done.
the slow pacing works well, except for some tedium in the second-to-last level after failing a few times. unfortunately, in later levels it became a game of memorization for me, as I avoided using the scanning mechanic to stay safe. after a while, I noticed that quickly spamming right-click scans the environment without alerting ████, which trivialized things.
I wish I had some way of distracting ████, or a 1-second sprint bar to make a short escape — though lacking these tools gave a feeling of helplessness, which was great in its own way.
overall, phenomenal entry!