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Really lovely game! The very visceral and crunchy mechanics were satisfying to play with and kept me engaged all the way through. Each level really felt like a clockwork machine that fit together just right if you use the right moves in the right order, which is perfect for a one-screen puzzle game. I liked the breaks between levels to add a little extra tension and atmosphere -- it's always memorable when you take the game mechanics out of the usual context to make a kind of interactive cutscene like in the final level with the 5 timed pillars.