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(1 edit)

Good opening sequence with the inaccessible area up top that you can backtrack to in the following room. That gave me satisfaction as I got to explore. After two attempts failing to get that key, though, I gave up. It was too hard.

Really liked the effects on your jam character. The rotation to match fall direction, the hit flash, etc., that felt good.

Thanks for your feedback, I'm glad you enjoyed the bits you got to see. We've got a bit of feedback that players are finding it more difficult than we intended, so we'll tweak the difficulty a bit in future releases.