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Wow, thank you very much! I really appreciate it. As web dev isn’t really my thing, I was a bit lost, I had no idea it’s so, well, simple. (I’ll put the link in the description and then whoever wants to play it, will be able to with no problem).

You’re welcome. It’s not a perfect solution, if your game loads additional resources from a different domain, those might still not work, I think. But I’ve had no problems with this method so far, Godot games don’t usually do that.

You can also try using this option https://itch.io/t/2025776/experimental-sharedarraybuffer-support