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(+1)

I love the art in this game, concept looks to be a fun one, and the music is nice, too.  The balloons are very cool and the shooting/damage functionality worked well.  When I first loaded in Firefox it took an exceptionally long time to load (all Godot games take some time, but this was more than usual), and when I pushed "start" at the start screen, it crashed my browser.  I then tried it in Safari, and it loaded more quickly and I played to about the fifth wave or so, and then it crashed that browser, so that's as far as I got.  It's not a problem I've ever had in Itch, that I can remember.

Gameplay-wise, for what my brief experience is worth, after each round I hit the plus buttons to try to buy stuff but I wasn't amassing any of the balls that appear to act as currency, so I never saw the tetris-block functionality, canons, etc.  Perhaps I just didn't make it far enough.  Not much feedback, but I hope it could be helpful!

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Thanks for the great feedback. 

It´s very helpful and I appreciate it a lot.

I will look for a solution for the long loading time when playing in the browser.

Great Job at getting to Wave 5! To get the currency in the game you have to spawn blocks by pressing spacebar.

I forgot to write it in the controls in the description so thanks for pointing me out.

You helped me a lot! :)