I love the visuals, very well done!
the mechanics are a bit rough, but there’s some potential here. the aiming is interesting in the way it encourages methodical positioning and patience, and it pairs well with how enemies start running after being shot once. that said, the aiming could definitely use some tuning to make it a bit more forgiving, especially when it comes to the accuracy loss of just looking around. it seems like it depends on how fast I move the mouse, so maybe it’s just something to get used to, and take it slow.
other than that, the game is mechanically bare, but the audio and visuals are really good!