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Fun, but very hard. I tried a bunch of times but I wasn't able to make it past the first level.

I found myself wishing I could walk around the platforms, like they were planets - oftentimes I would jump to the small edge of a platform, and then there was nowhere else to jump to (since the platform I just left had disappeared), and I couldn't move anywhere so I just had to tank a few hits until the previous platform reappeared.

Also, the boss's health is white on a light grey background. Maybe make that a different color.

Hey thanks for your comments! I take note of your comments on being stuck, that's something I typically work on with level design but tanking multiple hits would feel terrible. I have a few ideas in mind such as instantly respawning the player somewhere near perhaps. Thanks for your feedback!

(+1)

Mm hm, potentially making it so I can only jump to the long edges of the platform (where you have room to move around) & disabling jumps to the short edges would work too