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(1 edit) (+1)

I tried pretty hard to see a win condition but feel like I am missing a mechanic or something. Either that or I'm in the dark too long and just have a bad gauge of how anxious I really am. It is a bit hard to tell if this is a skill issue or legitimate balancing issue.

 Otherwise I really enjoyed the experience, you get immersed in the management so the jumpscares occur frequently and effectively. The visuals work really well to generate the horror, especially the TV,  just sickening. There are some really nice touches with the slightly emissive light switch. 

10 minutes (minimum) is a big endurance ask. I think fnaf levels are only like 8-9ish minutes and are fixed. Also the game would benefit from a little more visual telegraphing of anxiety. I think the footsteps walking away from the door could be a touch louder as well (this one might just be a skill issue).


I personally would like to see a 1.1 because I think this would be an awesome game with a wider reach (potentially, who knows), but its obviously understandable to be finished with a project and to move on with your life.

Either way, keep creating and grats on the release