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(1 edit) (+1)

this is a great start and i love the idea. i will say, however, that the camera movement needs a lot of work. at some point during one of the scenes, the camera flipped and it became impossible to reorient in a way that wasn't either upside down or looking directly overhead of them. it stayed like that from scene to scene, as well. maybe a free cam system controlled by conventional movement and camera controls (wasd and mouse) would be better. the character creation, on the other hand, is extremely well done and one of the best i've ever seen from an indie developer.