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(2 edits)

Great detective game with a great artstyle.

I don't play much visual novels but the writing felt really good. Only in one instance it seemed out of character, when talking about fishing with the Butcher. If I remember correctly he responded "Where have you been all my life?", which felt too similar to one line the Engineer said a bit earlier.

The gameplay is also really good. The log and dialogue options really put you in the detective's shoes. I kinda felt bad for faking interest in the anime the Engineer was watching. I liked all the characters and the fact that some plot elements connects them. Maybe the Butcher had a too central role in that.

At the end I finished all the dialogue options with some days to spare (and I wasn't even optimizing my schedule). Maybe you could add an option for submitting your answer early in case that happens. Apart from that the progression felt natural and the events interesting.

(+1)

Thanks for playing! I'm glad you enjoyed your time with it.  

These are all good points of criticism -- some parts of the script aren't as polished as I'd like, and there's definitely some pacing and balacing issues. I'll make a note that the Butcher is proportionally more central than the others -- ideally, I'd actually like every character to have as much influence on each other as the Butcher by introducing more events and items that crossover. 

The event balance is definitely wonky -- right before release I lowered relationship threshold levels on all the NPCs and boosted their availability times in the hopes that anyone playing the jam would be able to see all the game's content. Unfortunately that means even slightly optimal play can leave you with a lot of waiting around time, so I considered adding a skip-day button but ultimately didn't implement it.

Thanks for your thoughts! I hope to make an expansion of this game and I'll definitely take your feedback into account when I do.