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(+2)

hey hey, unsolicited advice here, ignore it if you want, im just giving suggestions :))

its cool and all, but its very simple. it would be nice if there was a day system, where you can send out one patrol a day, have to wait for kits to become old enough to get more apprentices, and where warriors eventually become elders. That way it would be more of a resource management game where you have to make sure you have enough warriors to collect food and maybe with random events where other clans could attack, making meds cats needed and taking down food supplies.
the art is pretty but as a game its too simple.

(+1)

Those are really great suggestions!! I’ll see what I can do, I appreciate the feedback! :]