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(4 edits) (+13)

It does tho?

On your first comment:


"1. have them get fucked instead of cock vored" That alone changes the game completely.

2. is valid.

3. You might be able to circumvent some places that block you but that alone is a mechanic as you cant take the same way out you took previously. Instead of sneaking through a vent you have to sneak out the front door.

4. I sometimes hid in them. They are hard to use as it takes a long time to get in but they are being used. And putting their bodies in there defeats the whole point of 3. as you can just go to a locker and throw them in instead of having to find a specific spot. Limiting your movement options, slowing you down, blocking off areas are all part of the game which, if removed, turns the game from a somewhat strategic stealth game to a very easy purely stealth focused game. Also the increase in testicle size is part of the fetish so removing it is counterintuitive.

5. is valid as well.

6. going back to 4. It will defeat the strategic or tactical aspect of the game as it will allow you to vore everyone with much greater freedom but more spots to allow you to dump bodies is good in my oppinion.

7. is also valid.

Now to your reply:

1. As I explained it will defenitly change the game in major aspects. This is a fetish game with a focus on stealth so that part is abvious. And the respawning part? Thats unlucky honestly. I agree with you as having a patrol dog spawn on top of you is bad but, again, killing everything should not be the point of the game so the respawn feature could be removed.

2. Its a fuggin fetish game that does enough for it to qualify as one. It doesn´t need to be "good". It needs to fullfill the role it intends and not compete with other games from the industry. It is finished enough to call it a complete game. 15€ or $ is a bit much for 4 levels, as you can finish it with an hour or two but hey, you can pay a lot more for a lot worse. I would give the game a 8 / 10 for the fetish, a 5 or 6 / 10 for gameplay and a 4 / 10 for "worthness".

3. Subjective. As I have said, I used them a couple of times so I wouldn´t call them useless. But yes, removing them or changing them won´t affect the game a whole lot.

4. refer to 4. of the previous section.

The game has its problems but you are objectivly asking for a different game. It would require a lot more time and resources to change this one and I´d say a majority enjoy the game how it is.

Perhaps you can make a game like the one you mentioned? Perhaps a dumb argument on Itch about a fuggin fetish game about cockvore will give you a spark of determination that makes you a great game developer in the future.

If that happens, don´t forget to credit me. :D

Also: the fuck am I doin spending half an hour of my day writing a counterargument on a game like this xD

Edit: spelling