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(7 edits)

I really appreciate your feedback! 😄

At first it felt a little simple to just scout and counter, but towards the end it got really frantic trying to juggle doing everything quickly enough while having enough resources.

I tried to simulate that sense of chaos that I feel during RTS late-games, in which you need to do a lot of micro/macro management at the same time, so I’m very happy reading this!

I really struggled to understand how to train units though. Even in the tutorial I didn’t understand that you had to click the little boxes to place the units. It would help to maybe highlight that a little more in the tutorial?

Oh, that is a good point. It is indeed not clear even during the tutorial. Highlighting them somehow is a good idea; I will try to implement that. Again, thank you for the feedback!

EDIT: Highlight implemented! Details here.