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I really liked the aesthetics of this game! I thought the frog had a lot of personality and the sprite-work on the skeleton character was great. I thought the twist ending was very cute too and really enjoyed how feel-good the game was from start to finish. I also thought the dynamic camera movement was very unique and gave certain segments a tenser feeling which I enjoyed. I do wish there were more "metroidvania" elements to the game, like powers to collect, branching paths to explore, and a bigger world map. The game felt more just like a traditional 2D platformer to me. That being said, I still really enjoyed it! Great job on everything and congrats on submitting!

Thank you so much, these comments are so helpful for me! I definitely agree about being light on the metroidvania elements. When I started development last month I imagined it would be metroidvania-enough, but hearing people's feedback and playing the other games in the jam has really shown me the light on what elements people think of when they think "metroidvania". I'm pretty inspired to try again in the future. Also, I'm really happy you liked the art! I spent a lot of time doing the art and animations (too much time? haha) but I really enjoyed it.