Normally cook with other titles but this one was pretty mid tbh. Artstyle is hella cute as usual and I adore the designs, Enide is standout, perfect vibes. Adore the minigames coming back to play later on. Also props for having a Spanish ver, always nice to have stuff like that.
Writing-wise though just...
Allie's hearing aid being mentioned at the start and all yet not being brought up more feels like a waste. And normally I'd give merit for something like that, having a character with a condition or trait that isn't focused upon as something defining but something that just is- But with a horror-themed game like this, it feels like a waste to not use it in some form. Especially with Enide's laugh and all, I feel there could've been something clever done with it.
Then the whole Pincer/Clawdi thing. It feels tacked on just for extra points or to brag about having some LGBTQ rep in the game. It does feel like there was no build-up, and it just, happened for no reason. "Pincer bullied their friend, who also teased them back, during a stressful time for a teen and played a female character, totally an egg!" and it happening after their father died feels a bit, sour on my tongue. I just think character-wise it felt, out of left field.
Then the true ending twist doesn't help. It just feels like a downer ending for the sake of being a downer. "Yeah, your sister who just suddenly left you and completely altered your life in doing so? She fucking died and there's nothing you can do!" Like... Nothing Tabby did made her deserve it, nor does it tie to the idea of the game overall beyond just making you hate Enide or feel like shit over Allie being pushed into silence.