I enjoyed this actually. I had a feeling it was gonna be great when there was an unhinged character creator. It's a shame it was broken.
I'm aware that this is probably just a rough product or extremely basic prototyping demo, but I actually like a lot of the weird experimental abstraction of items, story and movement and just formations generated from shapes. It all contributes to a story that could be interesting if it were (a little) more comprehensible.
I agree, movement does get too slow in areas, although I appreciate the experiment - but it detracts from the experience. Although I like the abstraction of items, I think collecting circles without knowing wtf is going on is confusing relative to the dialogue prompts.
Congrats on the release!