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  • Hits that sweet spot between flavor, game mechanics, and narrative possibilities.
  • The work week structure is a really effective use of the setting. Makes it ideal for one-shots or conventions, but leaves the door open for a possible campaign.
  • Likewise, the Station set-up is an organic way to introduce thematic "Classes", without imposing specific min/max stats.
  • If there's any setting that benefits from a dedicated Teamwork mechanic, it's this one. Great call!

thank you! i really appreciate being told what works and why, that's incredibly helpful!