What the hell?! Sorry, but really... what's the purpose of making a game so hard that multiple enemies shoot multiple projectiles at you, which your slow movement can barely evade, you get killed by 1 single shot taken, and you need to shoot enemies 3 times for them to die.
I liked the art and the way the story was going, maybe with some more work, testing, and feedback from other players (I know how the developer's perspective can be biased, since you made the game and know it 100%) you could have improved this little game by balancing the stuff I mentioned. It's cool to see (visually) what a team of people can do, and sorry to say this, but it's also disappointing to see it only amounted to this. How many hours did you (every team member combined) put into this?