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So i playtested this game using a 1'x1' field (reducing the movement by 2" to compensate the smaller space).

Respect for so much "game" on such a limited "space"! 

The game itself is nearly perfect. I just increased the cost for "manipulate time" cause it felt to powerful sometimes and added a modification for cover. But that's the beauty of a well made game. The rules are easy enough to tweak them.

 Nonetheless there is complexity and interesting ideas to offer a lot of tactical gameplay!

A wonderful "small model count, big possibility-game"!