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(+1)

I defeated both Flubb and Yibb-Tstll.

I have to say movement did not feel that great in this one because you have to wait after you step on a new tile.

However overall the game was super cool anyway. In practice combat consists in mashing the 3 last buttons but when using only the keyboard it controls well, I like that it does not take long and party assembling (now that's my thing), character progression  and ridiculing stronger and stronger enemies is fun. Maybe art is not as coherent as it could be (it's far from terrible) but what's certain is that every part of the game looks great, the big intro image, the character portraits, the enemies, the walls (some of the walls like the ones in the Yibb-Tstll area are really cool). Finally as you unlock navigation though gaining new powers I want to say the dungeon is specially good.

Very cool entry, thanks for sharing.

Thanks for your kind words and for playing my game 100% through! Yes, I struggled a bit with input management, this was my first time using a framework instead of a game engine. Now I have a year to refine the controls 😁 I was going for a full hand drawn style at the beginning, but after drawing just the enemies I realized it would eat up most of my time, so I had to stop halfway. 

I'm glad you enjoyed it!