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(+2)

Nice short game, took me about 10 minutes to finish
Music and the artstyle is fitting the theme.
+ for having different transition speeds in the settings, and also supporting instant movement
Godot also has a nice InputMap singleton that could be used to implement input remapping rather easily, would be another +
I didn't like evil eyes enemy attacking me diagonally, but it's just my preference.
Also camera is either placed very close to the forward edge, or has low FoV
solid entry / 5

Hey, thanks for the feedback! Funny enough the beholder-like enemies being able to hit diagonally / around corners is actually a bug! We implemented them with only about an hour left in the jam so we didn't really have the luxury to properly debug them. As for the FOV, it's definitely something we're going to try work on for next time!