Nice and ambitious, but the perspective makes it harder to gauge how many steps you need to take. On the other hand, it makes the environment feel even more claustrophobic. The movement has a strange moment -- if I move right after turning, it looks like the camera starts jerking for a moment.
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Perspective was definitely one of the things I struggled with on this one. In order to see the floor, I had some issues with getting a "fisheye" lens look if I made the FOV too large or the camera would practically sit on the floor, so I kind of abandoned seeing the square you are on for what is in now. Thank you for the feed back and I'm glad you enjoyed it!