It could use a lot of fine-tuning on the line-drawing, and how quickly the foods move; with how the lines work, and the fact that there are some already drawn, it can be a pain to keep track at the rate things go. The liked/disliked food thing is a bit murky, but I think I got it (Spicy is always bad, along with disliked?)
This is more a personal preference/quality of life matter, but I hope you don't mind me asking for a reduction (or removal) of screen-shake. I've always associated that with taking damage (which isn't always the case, here) and it doesn't seem to add anything to the game. It's mainly a distraction.