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(+1)

Quite a fun game - I didn't make a particularly specialized build (and kinda only barely squeaked past the finish line), but I could see the key cards that would let one do so. The aesthetics were both pretty and coherently cohesive, and none of the level themes overstayed their welcome. This is one I could actually see myself replaying.

About the only 'critique' I have is that I think at one point I killed a chest with a wisp arrow, and I'm not sure if that's intended?

I recorded my playthrough-you can watch it if you like:

(+1)

Oh yeah, attacks breaking chests is intentional. I really liked the video, that kind of feedback is invaluable!